Monday, March 28, 2016

Episodes 36 & 37

So, life got interesting over the past two weeks and we weren't able to produce an episode.  To make up for it, we released two episodes this week.



First is episode 36.  Here, Panda and myself discuss Sony's VR announcements, their biggest competition, and the sick things you people do with your 3DS.

Episode 36 The Future is Now

In episode 37, we say farewell to a longtime friend of the show.  Rory has decided to leave Arizona behind him but not before taking one last trip to the recording studio.  In this one, Panda, Rory, and myself debate digital versus physical content, if it even matters which console you have anymore, and share a few fond memories.  Until next time buddy, you will be missed.

Episode 37 Rory's Odyssey

-Big O

Wednesday, March 9, 2016

Episode 35 Make Dungeons Great Again


The newest episode of the podcast is live!  Beef is on vacation in New Zealand so Panda and I needed to manage without him.  In this episode we discuss the first episode of Is It Wrong to Try to Pick Up Girls in a Dungeon?  We follow that up with Zootopia and all of its glory.  Seriously, if you haven't seen this movie yet, you need to get around to it.  We then discuss the state of media and the ridiculous argument that all media should be punished for the sins of one.  We wrap it up with giving our thoughts of Super Nintendo games on the New 3DS.  Check it out and let us know what Super Nintendo games you would like to see make their way to the Virtual Console.

Episode 32 Make Dungeons Great Again

-Big O

Thursday, March 3, 2016

Plants vs. Zombies: Garden Warfare 2 Review


Plants vs. Zombies: Garden Warfare 2 Review

I don't usually like multiplayer shooters. Gears of War is the only shooter that has held my interest for any length of time. When I got my PS4, the first free game I got for being a plus subscriber was Plants vs. Zombies: Garden Warfare. I was hooked immediately and played so much that I ended up getting the platinum trophy for it. Now the sequel has arrived and it is everything a good follow up should be.

It has the same basic structure as the first game. Players are put on either the plants side or the zombie side at the beginning of the match and duke it out for supremacy. Each side has three new classes to play as, all with interesting new abilities. The plants get the offensive powerhouse Kernel Corn, the defensive focused Citron, and the magical Rose class at their disposal. Meanwhile the zombies have the high risk-high reward Imp, the pirate sniper Captain Deadbeard, and the melee based Super Brainz class added to their ranks. All the classes have their faults, but overall they integrate with the old classes nicely. The exception to that is the Rose, who's support powers and strong firepower make her a completely broken class. That being said, a patch to tone down her offensive capabilities has already been announced and that should fix the biggest balance issue I've had with the multiplayer so far.

I rest my case
Also new to the game is the Backyard Battleground, which functions as the hub world, and as the menu system to traverse the different modes. It is also home to the new single player missions the game has added. Many people complained about the lack of solo modes in the original game, which they have solved here to mixed results. Both factions have their own campaign, most of which consists of fighting waves of enemies with AI controlled teammates. It's fun for short bursts and is a nice way to learn how to play as the new classes, but it isn't somewhere you're likely to spend a ton of time.

Although this sewer seagull that wants you to find snow globes is pretty cool
I've already poured upwards of 40 hours into the game and have felt no signs of slowing down yet. The game boasts so many character unlocks and upgrades that it seems like an overwhelming challenge to try and collect them all. That, plus the beautifully bright and whimsical visuals make it easy to keep saying "okay, just one more game" for hours on end. This game is such a nice departure from the gritty realistic shooters of today, it's a great reminder that games can be competitive but still be goofy, charming, and most of all FUN. As long as plants and zombies remain mortal enemies, I'll be there to join in the brawl. 

-Rory

 







Wednesday, March 2, 2016

Pacific Rim: Just Build Giant Robots to Keep the Problem Out


[Warning: Contains Spoilers]

I’ll be honest—I loved Pacific Rim. The movie gave me exactly what it advertised: giant monsters (rightfully called Kaiju from the Japanese “kaijuu” [“strange beast”] and the genre of films introduced by Japan) battling giant robots (appropriately called Jaegers, from the German "jager" ["hunter"]) piloted by a motley crew of characters that fit the best action movie archetypes. It was Godzilla meets Gundam, so of course I was on board!

Guess which ones the plot is going to force into a romantic relationship!

A lot of other people liked the movie as well: the movie received a 72% on Rotten Tomatoes, and 7/10 on IMBD. Although it was panned by critics, who clearly don’t have an appreciation for great art.

The movie takes place in the year 2025, twelve years after the Kaiju first appear out of the depths of the Pacific Ocean from an interdimensional portal in the Marianna Trench (called the “Breach”). The Kaiju—as giant beasts are wont to do—make their way out of the Breach and proceed to smash the hell out of the Pacific Rim cities. In an attempt to fend off this interdimensional menace, the United Nations comes up with the Jaeger Program—using giant robots to fight off the creatures. Seems legit, right?

What could possibly go wrong?

Except—surprise, surprise—the Jaegers aren’t as effective as the U.N. had initially hoped. (Using giant robots to battle giant monsters isn’t effective in deterring destruction? I guess the guys who thought up the program failed to catch any episodes of Power Rangers. Or any of the Godzilla movies. Or any kaijuu film…)

Clearly, the best line of defense against giant monsters.

Thus, the world’s leaders call for an end to the Jaeger Program, and instead begin to build giant coastal walls. (Because walls keep all unwanted things out, right?) To add to the insanity of this defense proposal, the commander of the Jaegers, Stacker Pentecost (best character name ever, by the way), wants to send a nuclear bomb into the Breach. It needs to be addressed here that such an assault had been attempted before by previous Jaeger pilots, only to end in failure.

Because this won’t end badly for all involved…

There’s also a heavy-handed subplot involving the romantic interplay of Mako (the Jaeger commander’s adopted daughter) and Raleigh (the reluctant hero with a tragic, but relatable, past). And a delightful appearance by a scientist who clearly knows what the hell he’s doing, but nobody in a position of power will listen to him.

Nevertheless, the humans win the day in the end and our main characters float off into the sunset to, probably, have copious amounts of sex that the screenwriters were kind enough to leave to the imaginations of the audience.

All in all, Pacific Rim is a standard action film, really only standing out because of its brilliant use of giant creatures and its strong message about immigration.

Wait, what?

It's a fairly conservative argument, too. The overarching message appears to be that, when faced with an invasion of foreign bodies, the best course of action is to destroy them. Take them down, no holds barred. Of course, there is no need to figure out what they want or why they’re here—just beat the invaders down with as much force as the government can muster.


When that doesn’t work, trying blowing up wherever the invaders come from and maybe there won’t be any more of them to come crawling back to mess up our stuff.

And when that doesn’t work, build a giant wall to keep them out.

Impenetrable defense.

In the film, the U.N. becomes very pro-military (as do most of the world’s leaders), which is a bit out of character for the typically peaceful organization. As soon as the first cities are messed up, they call for military action.

The Jaegers, meanwhile, represent the active military force  tasked with destroying any foreign creatures that dare approach the pristine shore of the United States/Japan/etc. They are encouraged to take out the menace by any means necessary.

Impenetrable defense.

Throughout the action, nobody is trying to figure out how to stem the flow of the invaders spare for a handful of scientists that want to know why they’re coming and what they want. And they do so by plugging their brains directly into a deceased Kaiju’s brain—the ultimate exercise in empathy!

Admittedly, this ends badly…

It turns out that the Kaiju are, in fact, hostile, and were created with the sole purpose of destroying the human population. But until this revelation, this purpose was not necessarily clear.

Yes, the Kaiju came forward and destroyed the coastal cities on the Pacific Rim (hey, the movie’s name!). But so did Godzilla when he first appeared. Only Godzilla was given the chance to redeem himself, and became a benefit to the Japanese defense forces when Rodan or Ghidorah decided to come down and wreck Japan.

Godzilla was allowed to prove himself as a useful foreign body. The Kaiju, however, are never offered this chance.

The first Kaiju wreck the place—of course they do, they’re giant monsters that don’t yet have an understanding of the tiny creatures running around, screaming and dodging flaming detritus. And they’re never given the opportunity to co-exist.


After the first Kaiju attacks, the U.N. and the world’s leaders call for the creation of the Jaeger program. Any benefits the Kaiju may have wanted to bestow upon mankind are immediately crushed by the robotic fists of the Jaegers. Hell, even if the Kaiju were just refugees escaping a terrible menace in their own dimension, they’re killed off before they can attempt to communicate their case for survival.

Which, admittedly, some conservatives are in favor of…

Furthermore, whenever a Kaiju is approaching, it is immediately met with hostility. The Jaegers are sent out at the first sight of an oncoming Kaiju. Of course the Kaiju would fight back in this situation—any human being probably would, too! This military brutality becomes commonplace for the Kaiju, who come to meet the oncoming forces with like violence. It's what they've been conditioned to do.

It is only when the scientist, Newton, finally convinces Pentecost to listen to him that any real progress is made with the Kaiju. Now the Jaeger force knows what the creatures want, and can come up with an effective method to deal with them. Before this point, the Jaegers are fighting blindly. Imagine—empathizing with a foreign group helps one better handle them.


Or, you know, keep beating on them. Whatever works.

Overall, the message of Pacific Rim appears to be anti-immigration. After all, the Kaiju aren’t seeking refuge on foreign shores, they’re out to destroy them. Also, the Kaiju kill anyone who attempts to empathize with them. The scientists themselves are goofy and misguided, clearly more driven to understand the menace than destroy it like the more “noble” humans who seek to destroy the Kaiju. The best course of action for the human race appears to be killing the invaders, or at the very least trying our best to keep them from coming ashore.

However, such a conservative message is not out of the ordinary for action films. Most action film main characters are more keen to destroy their enemies than to understand their motives. Of course this would be the case—the audience comes to action films for the entertainment, not the political intrigue. That’s why we cheer when Arnold Schwarzenegger kills the bad guys in True Lies, or when Bruce Willis does the same in Die Hard. It’s easier to destroy what we don’t understand than to try and understand it.

Pacific Rim is an entertaining movie with an ax to grind about immigration—and the fact that it’s so subtle a conservative message adds an element of terror to the action.

~Panda

Tuesday, March 1, 2016

Disney Infinity Next


Today, Disney aired the first episode of Disney Infinity Next.  An online presentation streamed on youtube.com that outlined the future releases for the brand.  Being a huge Disney Infinity nut, I was really excited to tune in.  A little bit of background, I have been receiving emails for this even for weeks now, four emails in all to be exact.  I figured if they were hyping this event so much, they were going to announce something big.  That being said, I was a little disappointed by the products announced, but more on that later.

Quick, a little background for people who aren't familiar with the product.  Disney Infinity is a video game where the player can play in premade playsets designed by the developers or use tools to create their own levels and stories.  Think of it like Disney meets Minecraft.  The characters the player can play as are determined by the actual figures they own.  The figures are placed on a platform (portal) that comes with the game and are instantly transported to the world on screen.  These figures span all of Disney's popular properties, Disney, Pixar, Star Wars, and Marvel with each figure having their own special attacks and abilities.  On a side note, it is hilarious combining these properties.  Having Venom fly an X-wing around the game world brought me way more joy than I should admit as a 29 year old.  Disney Infinity is on its third edition as of now.

Disney Infinity Next started with the hosts discussing the new Zootopia figures that are available today.  Nick Wilde and Judy Hopps are two of the main characters from the film that is set to release at the end of this week.



The bulk of the presentation was spent talking about Marvel Battlegrounds playset that is set to release on March 15th.  Marvel Battlegrounds is a new adventure where the players can use Marvel figures from any edition of the game.  Loki and Ultron have teamed up and it's up the the heroes of the Marvel universe to stop them, and engage in some spirited competition in the process.  Battlegrounds is the first playset to offer support for four players.  It is still a little unclear how this will work considering the portal that transports the figures to the game only has two spots on it.  The player might need to obtain a second portal, or maybe there will be another method revealed later.  The playset will come with a new Captain America figure designed from the characters appearance in the new Civil War movie.  I'm not going to lie, it looks really cool.  Disney also announced new Marvel characters to be released at a later date.  These include Ant Man, The Vision, and Black Panther.  This playset looks like a lot of fun and I'm interested in picking it up when it is released later this month.


The final announcement from the presentation was a Baloo figure to celebrate the release of the new Jungle Book movie coming out.  The figure is designed in the style of the original animated film from 1967.


As I said earlier, I was a little underwhelmed with this presentation.  I think my expectations were built up by how many notifications I was sent telling me about the event.  I realize this complaint is purely subjective but so is this whole article.  Part of me thought they were going to announce Disney Infinity 4.0 and a new property (come on Kingdom Hearts!).  Also, there is still no word on when the stand alone Boba Fett figure will become available.  With the exception of the Baloo figure, all of the announcements were additions I had heard about in the past.  I was hoping for more new content.  That being said, it was really nice to see more footage of the Marvel Battlegrounds playset and new figures.  It makes me happy that Disney is supporting this game with new and interesting content on a regular basis and they seem to really listen to the fans about what they would like to see in the future.  If you want to watch the presentation in its full, check out the video below.


Now that the presentation is done, I have an announcement.  I'm two trophies away from getting the platinum trophy in Disney Infinity 3.0, so throughout this week I am planning on streaming the game while I work to obtain a 100% completion.  I'm planning on playing either the Star Wars Twilight of the Republic (Clone Wars) or The Force Awakens playset, I haven't decided yet.  Tune in if you're a fan of the game, or have never seen it and are curious what it's all about.

www.twitch.tv/westcoastnerdcorps

-Big O