Showing posts with label Nintendo. Show all posts
Showing posts with label Nintendo. Show all posts

Friday, March 9, 2018

A Normal Lost Phone Review


Who is Sam?

            A few weeks ago I was browsing upcoming releases section of the Nintendo eShop and a game caught my attention.  A Normal Lost Phone is a mystery game with a simple concept.  You find a random smart phone and you have to go through it to figure out what happened to the owner.  The game has a six dollar price tag on the Switch so I figured it was worth a try.  What I got was a surprisingly complex story told in a new and interesting style. 

            A Normal Lost Phone was made by a French company named Accidental Queens that, according to the description on their website “seek to create games that feature new mechanics, exploring topics from everyday life and social questions, through innovative narrative tools.”  One of the things I found so fascinating about this game was the gameplay.  All you’re doing is looking through a phone.  No shooting zombies or quick time events, just browsing a smart phone.  That may sound boring to some people but I found it strangely comfortable since I spend so much time on my phone anyway.  You understand the story by searching the text, emails, and websites Sam has visited.  Many of the puzzles you solve revolve around finding passwords to programs that are locked.  Here you have to use what you learn about Sam to progress through the game and continue the story. 

            The gameplay sounds simple (and it is), but what keeps you playing is the story.  You feel like you get to know the people in Sam’s life through their conversations.  One of the problems with reviewing games that revolve around their story is that it is hard to explain why you should care about these characters without giving too much of the plot away.  I became hooked and constantly found myself digging through old messages to find the clue that would unlock the next piece of the puzzle.

            In case it wasn’t obvious, my overall impressions of this game are very positive.  The only drawback that might deter some people is the length of the game.  I was able to beat it in about two and a half hours, and I really read through all of the text.  If a person were to ignore a lot of the optional information then they could probably beat it much faster.  Even though the game is short, you’re not exactly going to break the bank the bank getting it.  The switch version retails at $5.99 and iPhone/Android/Steam version goes for $2.99.  In my mind, well worth the experience you will receive.  My final verdict is if you have a few hours to kill and enjoy games that require deductive reasoning, this is a must play.  Also, if you want to support Accidental Queens, there is a spiritual sequel to A Normal Lost Phone called Another Lost Phone: Laura’s Story available on iPhone/Android/Steam.  You can bet I’ll be playing that tonight.  I might even do another write-up for it. 


-Big O

Friday, October 21, 2016

Nintendo Switch: Facts, Speculation, and Questions



So, Nintendo has finally shown their hand (most of it anyway).  We have been hearing about the NX for almost a year now, and a few months before the system’s release, Nintendo reveals a trailer officially announcing that it will be called the Switch.  This actually reminds me a lot of the move Nintendo made back in 2006 when they announced that the system that was codenamed the Revolution would be called the Wii just a few months before it was supposed to come out.  This trailer is the first official news we have received about the Switch, everything to this point has been speculation.  How do the rumors stack up to what we know?



The biggest rumor was that the Switch would be some sort of hybrid portable and home console.  Based on what we saw in the trailer, this appears to be shockingly accurate.  What does the system come with?  We’re not entirely sure yet.  As I describe the items that were shown off in the trailer, keep in mind there is no information whether they will come with the console at purchase or much be bought separately.  The console itself will be a tablet like screen that is roughly seven inches (based on analysis from the trailer).  There is also a dock that will more than likely be used to charge the console and connect it to the television.  There is a controller that is being called the Joy-Con.  The Joy-Con can be a whole or split into multiple parts.  When split apart, the controller can be used to allow multiple people play a game or the pieces can be attached to the side of the console to allow the player to take it on the go.  It looks like this can be done without even turning the game off or even pausing.  There will also be a Switch Pro Controller available that resembles a more traditional game controller.  However, if experience is any indicator, this will be sold separately. 

            Another rumor was that the system would use cartridges for its games, much like the 3DS.  Again, this rumor was spot on.  Nintendo has decided to abandon the disk based home console that the industry has become known for.  After seeing how the console operates, I believe this is not only smart but also necessary.  Nintendo is doing a great deal to promote the Switch as a home console that can go on the move.  The thing about disks is they are incredibly fragile and prone to disruption.  Just look at a few previous examples.  In the Xbox 360, if you so much as moved the console while a disk was in use, it would scratch and in many cases become unusable.  The Sony PSP was a portable console that utilized disks in a casing.  Sort of a disk/cartridge hybrid.  Even this modified disk would disrupt gameplay if the system was moved to quickly or shaken around too much.  However, the downside is that cartridges can’t hold as much information as a disk.  It would be interesting to see how Nintendo plans to get around this drawback.  So far, the games shown for the Switch look gorgeous so it is hard to believe that they are coming simply from the cartridge.  My theory is that the game cartridge will have some data on it, but the rest of the game will be downloaded.  This will allow for more freedom without the drawbacks of cartridge-based gaming.  However, this raises another question.

            How much data will the Switch be able to hold?  Memory storage technology has come a long way in previous years but so far there is not word how the Switch will manage this.  Previous Nintendo consoles have used memory cards, and that may be the best option for a system that is designed to go on the move.  Memory cards tend to hold less information but are much more durable.  Hard drives like the ones we see in phones and tablets would be another viable option.  While they can hold more, hard drives can’t take as much punishment as a memory card.  For now, we will just have to wait and see.

            Another thing we saw in the trailer was wireless multiplayer between two Switch systems.  Considering the guys were playing on a park bench, it can be implied that wi-fi will not be necessary for this feature.  If I had to speculate, it will probably work similar to the 3DS which has the possibility to connect with other systems based on proximity.  I’m sure you’ll be able to connect over the internet as well.  It seems that when it comes to multiplayer, the Switch will be the best of both worlds.  It will have the benefits of being a home and portable console, without many of the drawbacks of either. 



            Let’s move onto the things that gamers really care about, the games.  Nintendo showed off a great lineup in this first trailer, starting with Zelda: Breath of the Wild.  This game was announced for the Switch (then known as the NX) months ago, but it was still great to see this eagerly anticipated title.  Nintendo also showed off a few other first-party titles, such as Mario Kart, Splatoon, and a new unnamed 3D Mario Platformer.  While none of these titles were particularly shocking, it was still good to see Nintendo putting a strong foot forward.  Now onto an area that Nintendo has traditionally struggled, third-party games.  There were two third-party games shown in the trailer, Skyrim and an NBA game (presumably 2K17).  Skyrim was one of the prominent games shown off in the trailer.  However, a spokesmen from Bethesda has said that while they gave Nintendo permission to use the game footage in the trailer, Skyrim is not actually confirmed for they system.  You can read more about that here: http://www.gamesindustry.biz/articles/2016-10-20-nintendo-switch-officially-revealed
However, even with that weirdness, Nintendo released a graphic showing some of the developers who are developing games for the system.  There are some very impressive names on the list and I’m sure we’re in for some quality products.




Even though the Switch trailer showed off a lot of the console’s impressive features, there are still a lot of questions left to answer.  One of the biggest questions on everyone’s mind is, what is the price?  Some speculation has put it around $299, but there is little to base this on.  As it may have become clear throughout the article, one of my biggest questions revolves around the durability of the system.  If it is meant to go with you, how much punishment can it take?  With so many interlocking parts, how long until connections start to fade and become unsteady?  Nintendo has built an impressive track record for making products that are sturdy and can stand the test of time.  However, this seems like new territory for them.  Hopefully we will receive more information as we get closer to the slated March 2017 release date.  That being said, I don’t plan to SWITCH how enthusiastic I am for this product.  I’ll see myself out.


-Big O

Wednesday, March 9, 2016

Episode 35 Make Dungeons Great Again


The newest episode of the podcast is live!  Beef is on vacation in New Zealand so Panda and I needed to manage without him.  In this episode we discuss the first episode of Is It Wrong to Try to Pick Up Girls in a Dungeon?  We follow that up with Zootopia and all of its glory.  Seriously, if you haven't seen this movie yet, you need to get around to it.  We then discuss the state of media and the ridiculous argument that all media should be punished for the sins of one.  We wrap it up with giving our thoughts of Super Nintendo games on the New 3DS.  Check it out and let us know what Super Nintendo games you would like to see make their way to the Virtual Console.

Episode 32 Make Dungeons Great Again

-Big O

Thursday, February 25, 2016

Episode 33 and Plans for Next Week

I know I'm sexy
Hello West Coast Nerd Corpsers!  We just put up our most recent episode of the podcast.  

Episode 33: Before I Kill You

In this episode, We give our first impressions of Z-Nation and a critique of zombie culture in general.  Then we try to figure out exactly what bad guys in video games and movies are trying to accomplish.  Finally we hop aboard the hype train.  What are we excited for or just tired of hearing about.  You'll have to listen in to find out.  On a side note, we have been having some audio issues in the past few episodes so we tried changing some settings.  Personally, I think it sounds better but let me know your opinions.  
Next week, we thought it would be fun to dedicate some time to one of the best handhelds ever made, the Nintendo DS/3DS.  The episode of the podcast will be dedicated to this little two-screen wonder.  We will also be dedicating some blog articles to the DS/3DS.  Our first watch for next week is going to be Mega Man Star Force.  Check out the first episode on Hulu and follow along with us as we discuss on the next episode.  Also, feel free to share your favorite DS/3DS memories in the comments below or on our facebook page.  Until next time.

-Big O


Monday, November 2, 2015

9 Hours, 9 Persons, 9 Doors: A Spoiler-free Review


Every October, I like to pick a horror game to work on throughout the month.  999 is a psychological mystery game released in North America in 2010 by Aksys Games for the Nintendo DS.  It’s also considered an underground hit and is the first in the Zero Escape series.  Now that I’ve put a good amount of time into it, what are my thoughts on this game?

 
Story:  The story for 999 is interesting and keeps you guessing, which is good considering the gameplay revolves heavily around it.  I’ll get more into that later.  You play as Junpei, a college student who is abducted by a strange masked man called Zero.  Junpei wakes up to realize that he is on an old boat along with eight other people, one of them being his childhood crush.  Each of the abductees is fitted with a bracelet that displays a number and is used to enter doors throughout the boat.  Junpei and the others must solve puzzles and navigate traps in order to obtain their freedom by seeking the door with the 9 on it.  One of the things that makes the story so interesting is that there are multiple paths that you can take through the game.  Each decision unlocks more dialogue options and gives you more opportunities to learn about your fellow prisoners.  The story is solid and keeps you guessing through multiple playthroughs.  The only way to get the complete picture is to play through the story two or three times.  Who is Zero and what is his goal?

Gameplay:  The gameplay is pretty simplistic and will be very familiar to anyone who has played an Ace Attorney game, or pretty much any point and click adventure game.  This is known as a visual novel game.  I could go into more detail but the best explanation I can think of is, imagine you’re playing a choose your own adventure book.  Basically, the story unfolds and you make choices to progress the plot.  The puzzles range from easy to slightly less easy.  The only time you’ll really find difficulty is when you just need one more thing to make something work and you feel like you’ve clicked on everything in the room, and finally when you’re one second away from throwing your DS into a wall, you turn over the pillow that has the code you need conveniently placed under it.  Not that I’m speaking from personal experience or anything.  All that being said, I still had a lot of fun with this game solving each of the puzzles and gathering background information on the other characters.  My biggest complaint is that they introduce a mechanic where you can turn objects to see the sides that you wouldn’t normally be able to view.  Which is really cool, except for the fact that you use it twice in the entire game.  

Overall:  Even though 999 consist of simplistic puzzles and occasional cheesy moments of dialogue, I still had a great time playing from start to finish.  The story was enthralling enough to keep me coming back and the characters each had enough personality for me to want to get to know them better.  As I stated earlier, if you enjoyed the Ace Attorney games or Hotel Dusk Room 215, there is a lot in 999 to keep you entertained.  However, if you’re looking for a more action packed experience, 999’s slow story driven pace may be enough to turn you away.  I’m really looking forward to continuing the Zero Escape series and playing the sequel Virtue’s Last Reward.  At the time of this review, you can grab 999 for $19.99 on Amazon and multiple other online retailers.  I would encourage anyone with a Nintendo DS (or 3DS) and a love of story driven narratives to pick this game up and give it a try.  It starts off a little slow, but I doubt you will be disappointed. 

-Big O